Speaking | Teaching | Workshops

Teaching: Courses Developed

History of Interaction Design
IXDSN 3600
Media History 
F2020

Interaction Design Foundations
IXDSN 2000
IXD Core: Sophomore level
F2017, F2018, F2019

Visual Interaction Design & UI
IXDSN 2300
IXD Core: Sophomore level
F2015,  F2016, F2017, F2018, F2020

Advanced Visual Interaction Design
IXDSN 3500
Junior / Senior level elective
SP2017, SP2018

Systems for Interaction Designers
IXDSN 2100
IXD Core: Sophomore level
SP2017, SP2018, SP2019, SP2020

Behavior
IXDSN 3200 / IXDSN 2600
IXD Core: Junior level - Sophomore level
(course is moving from junior to sophomore level)
F2018, F2019

Intro to Interaction Design
IXDSN 1000
Freshman level
(developed but not taught)
F2020

Form
IXDSN 6700
Graduate level
F2016

Guest Lectures

The Ecosystem of Online Hate - Wicked Problems
Systems class
Carnegie Mellon University

How to Write a How-To
Story class
IXD Program, CCA

Designing Social Interfaces 
Talk and Gameplay

Intensive ID class
General Assembly 

Designing Social interfaces
Talk and gameplay

Creative Founder class
IXD Program, CCA

Using and Designing UX Patterns
UX Immersive
Tradecraft

Speaking

IA Conference 2022
Co-Chair
Information Architecture annual conference. Co-chair with 2 others and a student chair.
2022, New Orleans (hopefully)

Re:Design Symposium
Conference Designer
Workshop on bookmaking as metaphor to prototyping for interaction design
2016, San Francisco

Deconstructing the ecosystem of hate
The IA Conference
April 29, 2021

The UX of Sales
IA Summit
2014, San Diego

Designing for Ratings and Reviews
UIE Webinar
2012

The Future is Already Here, Three Trends in IA
Opening Keynote, German IA Konferenz
2010,  Koln, Germany

Social Mania – the social patterns game
Interaction 10
2010, Savannah, GA

Social Patterns and Antipatterns For the Win
SXSW 
2009, Austin

Social Patterns talk
Web 2.0
2009, SF

Designing Social Interfaces: 5 steps, 5 principles, 5 anti-patterns
IDEA 09 
2009, Toronto

Designing Social Interfaces talk
IA Summit
2009, Memphis

Implementing a Pattern Library in the Real World:
A Yahoo! Case Study

IA Summit
2005, Montreal, Canada

Mapping Hate
Interaction 21
February 3, 2021

The Foundations of Social Interface Design
Webinar for O’Reilly Media
2015

How to Write a How-To
Design Writing Summit sponsored by Boxes and Arrows
2015, San Francisco

Go With The Flow – Onboarding, Engagement and Virality
BayChi
2010, Palo Alto

Start using UX as a Weapon
Keynote talk Web 2.0 Expo SF 2011
March 29, 2011, San Francisco

Patterns, components and code
An Event Apart 2010
2010, Minneapolis

Designing Social Interfaces, 5 Principles, 5 Practices, 5 Anti-Patterns
UIE Web App Masters Tour
2010, Philadelphia

Designing Social Interfaces
Los Angeles IxDA
2010

Designing Social Interfaces: 5 principles, 5 practices, 5 anti-patterns
IxDA San Francisco
2009

Panel: The Art of Deliverables
Using Flowmaps for Team Collaboration
IA Summit
2002, Baltimore, Md

Workshops

Designing Social Interfaces Workshop
Euro IA
2013, Edinburgh, Scotland

Designing Mobile patterns workshop
Corporate UX Meeting
2011, Mountain View, CA

Designing Social Interfaces Workshop
Adaptive Path’s UX Week 2010
2010 San Francisco

Themes in user experience & marketing sites
Corporate UX workshop
2010, San Diego, CA

Social Architecture – all day workshop
IA Summit
2012, New Orleans

Designing Social Interfaces, Workshop
Web Visions 2010
2010, Portland, OR

Designing the Social In workshop
Web 2.0 Expo 
2010, San Francisco, CA

Designing Social Interfaces workshop
Web 2.0
2009 New York, NY

Patterns, components and code
Corporate UX workshop
2010, Santa Clara, CA

Building and Using a Pattern Library Workshop
Interaction 09
2009, Vancouver, CA

Building and Using a Pattern Library Workshop
IA Summit
2008, Miami, Fl.


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